We have officially left the digital world and are coming to the material world and a different plane.
Introducing the April Finds all focused on sculpture.
In college, we all joked that the 3d Design (sculpture) class was our weed-out class for any of the art majors since it was a required class. The class was tough and extremely time-consuming. Woodworking was a blast, making large-scale insects out of cardboard … not so much.
The definition of sculpture is brought to you by Britannica:
Sculpture, an artistic form in which hard or plastic materials are worked into three-dimensional art objects. The designs may be embodied in freestanding objects, in reliefs on surfaces, or in environments ranging from tableaux to contexts that envelop the spectator. An enormous variety of media may be used, including clay, wax, stone, metal, fabric, glass, wood, plaster, rubber, and random “found” objects. Materials may be carved, modeled, molded, cast, wrought, welded, sewn, assembled, or otherwise shaped and combined.
Sculpture is not a fixed-term that applies to a permanently circumscribed category of objects or sets of activities. It is, rather, the name of an art that grows and changes and is continually extending the range of its activities and evolving new kinds of objects. The scope of the term was much wider in the second half of the 20th century than it had been only two or three decades before, and in the fluid state of the visual arts in the 21st century, nobody can predict what its future extensions are likely to be.
Certain features which in previous centuries were considered essential to the art of sculpture are not present in a great deal of modern sculpture and can no longer form part of its definition. One of the most important of these is representation. Before the 20th century, sculpture was considered a representational art, one that imitated forms in life, most often human figures but also inanimate objects, such as games, utensils, and books. Since the turn of the 20th century, however, sculpture has also included nonrepresentational forms. It has long been accepted that the forms of such functional three-dimensional objects as furniture, pots, and buildings may be expressive and beautiful without being in any way representational; but it was only in the 20th century that nonfunctional, nonrepresentational, three-dimensional works of art began to be produced.
Before the 20th century, sculpture was considered primarily an art of solid form or mass. It is true that the negative elements of sculpture—the voids and hollows within and between its solid forms—have always been to some extent an integral part of its design, but their role was a secondary one. In a great deal of modern sculpture, however, the focus of attention has shifted, and the spatial aspects have become dominant. Spatial sculpture is now a generally accepted branch of the art of sculpture.
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Chair by Kumi Yamashita
Dragon Over Clouds by Guy Laramée
Gutinke High Finish Bronze by FRINGE
Moving Architecture by Daniel Arsham
All that Glitters is not Gold by Anne Patterson